DOOL: “YES, YOU IDIOTS!” – Revealing the reason behind Peter brutal revenge on the Dimera family.

In the dimly lit tunnels beneath the Dera estate, a storm is building not in the wind, but in the minds of Salem’s most volatile players. The video host leans close, eyes blazing with the thrill of a bombshell about to drop, as he promises a revelation that will roil the Dimera clan and rewrite decades of bloodlines. Peter Blake, long the ghost of the Dearra past, has resurfaced with a plan that looks at once surgical and savage—an act of revenge that demands a reckoning the family may not survive.

The camera cuts to the familiar, stern faces of the Dimera brood: Stefano’s legacy carved into every corner of the mansion, EJ’s swagger masking a wary caution, and Chad, whose own ambitions crash against the old guard. The host—bright with certainty—declares that Peter’s return isn’t merely about old grudges. It’s a calculated pivot in a chess game that has haunted Salem since the first thunder of Stefano’s empire. Peter’s presence roars through the tunnels, a reminder that in this town, history isn’t buried—it festered, waiting for a moment to rise again.

The narrator insists that Peter’s tactic wasn’t a reckless burst of old malice but a meticulously staged spectacle designed to unmask truths the family has preferred to ignore. First, he lobs a barrage of insinuations, insinuations that EJ could be the mastermind behind the family’s recent trials, that perhaps power had seduced him into darker deeds. The audience feels the tremor of truth in the room, a tremor that makes even the most ironclad Deveras and Camerons lean in a little closer, wondering who is pulling the strings in a house where every smile hides a blade.

Then come the acts of betrayal that feel like ritual: Peter, the ghost who refuses to stay buried, shoves Theopore, a quiet, almost ceremonial act, the kind of moment that etches itself into memory and becomes the new legend the town will retell at Socratic tables. The room fractures in a single breath; a moment of violence that isn’t merely physical but symbolic, a statement that Peter has returned not to be ignored but to reassert control over a family that once believed him vanquished.

And then the faux-heroics—stagecraft that teeters between brilliance and madness. Peter wields a vial of toxic gas with the confidence of a man who believes he is the only one who can save them from their own sins by exposing them to their worst fears. The line Yes, you idiots—delivered with a cruel affection for the audience—lands like a gauntlet thrown at the feet of every Dearra, every Dera insider who has ever rationalized their crimes as necessary precautions. It’s a confession and a dare all in one, a challenge to the family and to the viewers: can they survive a truth that has always lurked just beneath the polished veneer of privilege?

The host then asks the $100 million question with unapologetic bluntness: why now? Why has Peter—absent for nearly three decades—chosen to reappear and destabilize Salem at a moment when EJ holds the throne, when the Dearras’ grip on their empire looks as unshakeable as ever? Theories pour forth in rapid-fire bullet points: envy hardened into vendetta, the ache of a life spent in the shadow of a sibling who remained and thrived, the idea that Stefano’s poison isn’t a single deed but a legacy that refuses to die. Peter’s objective may be to force a reckoning, to force a cistern of secrets to burst and flood the hallways with the truth the family has kept sealed away behind marble and mask.

The host, with gleaming eyes, proposes two compelling arcs: first, the CEO play. Peter wants to seize the throne, to rebrand himself as the steady, reforming elder who can salvage a faltering dynasty from within. He believes that by knocking EJ off his pedestal—if only in the perception of the board and the family—he can install himself as the patriarch who finally understands the family’s wounds and will finally cure them with a hard, unflinching dose of reality. The second arc is cataclysmic: a sacrifice so drastic it could wipe the slate clean once and for all. A murder-suicide pact, a terrible playing out of family demons that would erase the taint by ending the line’s oldest quarrels in one final, devastating act. The vial isn’t just poison; it’s a symbol—an attempt to reset the balance by removing the source of the family’s pain, even if that means destroying the family’s future in the process.

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